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	<title>Comments on: 3-6 Clarifications</title>
	<link>http://www.penancecomic.com/2007/08/04/3-6-clarifications/</link>
	<description>a roguelike webcomic</description>
	<pubDate>Thu, 28 Aug 2008 14:28:00 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.5</generator>

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		<title>by: Stevil</title>
		<link>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-661</link>
		<pubDate>Tue, 07 Aug 2007 23:03:10 +0000</pubDate>
		<guid>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-661</guid>
					<description>I love the spell Lucky does on this page. It has to be one of my favorite drawings.</description>
		<content:encoded><![CDATA[<p>I love the spell Lucky does on this page. It has to be one of my favorite drawings.
</p>
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		<title>by: Jason</title>
		<link>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-655</link>
		<pubDate>Tue, 07 Aug 2007 02:53:04 +0000</pubDate>
		<guid>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-655</guid>
					<description>Good art. One observation makes me wonder:

I've never played an online *band before, so I might err here: since this system resembles a MMOband, shouldn't the screen alerts mention who the message references? "Leon misses the Giant yellow centipede. Lucky hits the floating eye..." and the like? 

And a second question: How does Mythband handle level transitions? Does it generate a new 'level' for each party?  Does it follow Nethack's path, with 'static' levels? Or does the game regenerate levels only after everyone has left them?</description>
		<content:encoded><![CDATA[<p>Good art. One observation makes me wonder:</p>
<p>I&#8217;ve never played an online *band before, so I might err here: since this system resembles a MMOband, shouldn&#8217;t the screen alerts mention who the message references? &#8220;Leon misses the Giant yellow centipede. Lucky hits the floating eye&#8230;&#8221; and the like? </p>
<p>And a second question: How does Mythband handle level transitions? Does it generate a new &#8216;level&#8217; for each party?  Does it follow Nethack&#8217;s path, with &#8217;static&#8217; levels? Or does the game regenerate levels only after everyone has left them?
</p>
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		<title>by: Z</title>
		<link>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-652</link>
		<pubDate>Mon, 06 Aug 2007 18:46:19 +0000</pubDate>
		<guid>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-652</guid>
					<description>I think he should explain why it was a bad idea after saying "Nice hit." This would make this great page even better :)</description>
		<content:encoded><![CDATA[<p>I think he should explain why it was a bad idea after saying &#8220;Nice hit.&#8221; This would make this great page even better <img src='http://www.penancecomic.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
</p>
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	<item>
		<title>by: Ojomax</title>
		<link>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-649</link>
		<pubDate>Mon, 06 Aug 2007 14:10:45 +0000</pubDate>
		<guid>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-649</guid>
					<description>Well, I guess if the eye had paralyzed Lucky, Leon would have been able to help him... although of course, a really good teacher would let him die, there's no lesson more valuable than being killed by a floating eye.</description>
		<content:encoded><![CDATA[<p>Well, I guess if the eye had paralyzed Lucky, Leon would have been able to help him&#8230; although of course, a really good teacher would let him die, there&#8217;s no lesson more valuable than being killed by a floating eye.
</p>
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		<title>by: Nameless</title>
		<link>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-647</link>
		<pubDate>Mon, 06 Aug 2007 08:22:24 +0000</pubDate>
		<guid>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-647</guid>
					<description>The artwork is very well done in this page, and it is a nice little montage of Lucky and Leon killing hoards of monsters while also holding a casual conversation. Not bad for someone who has recently died so many times in town!

Although, wasn't meleeing floating eyes a bad idea? Or I am just thinking of Nethack?</description>
		<content:encoded><![CDATA[<p>The artwork is very well done in this page, and it is a nice little montage of Lucky and Leon killing hoards of monsters while also holding a casual conversation. Not bad for someone who has recently died so many times in town!</p>
<p>Although, wasn&#8217;t meleeing floating eyes a bad idea? Or I am just thinking of Nethack?
</p>
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		<title>by: BarlowBrad</title>
		<link>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-646</link>
		<pubDate>Mon, 06 Aug 2007 08:17:18 +0000</pubDate>
		<guid>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-646</guid>
					<description>FAVORITE!

...okay seriously... I like it a LOT. I think that the interaction between Leon and Lucky the half-troll is just too hilarious. Great job on artwork and stuff here too, particularly the monsters. *two thumbs up*</description>
		<content:encoded><![CDATA[<p>FAVORITE!</p>
<p>&#8230;okay seriously&#8230; I like it a LOT. I think that the interaction between Leon and Lucky the half-troll is just too hilarious. Great job on artwork and stuff here too, particularly the monsters. *two thumbs up*
</p>
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		<title>by: Mars</title>
		<link>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-643</link>
		<pubDate>Sun, 05 Aug 2007 23:57:34 +0000</pubDate>
		<guid>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-643</guid>
					<description>Unlike the food, it seems Leon has no problems with the magic potions inside Mythband.</description>
		<content:encoded><![CDATA[<p>Unlike the food, it seems Leon has no problems with the magic potions inside Mythband.
</p>
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		<title>by: Graham (topazg)</title>
		<link>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-640</link>
		<pubDate>Sun, 05 Aug 2007 09:19:22 +0000</pubDate>
		<guid>http://www.penancecomic.com/2007/08/04/3-6-clarifications/#comment-640</guid>
					<description>Great work again, I do love this comic - Last panel confusion is priceless, I look forward to seeing how that pans out!</description>
		<content:encoded><![CDATA[<p>Great work again, I do love this comic - Last panel confusion is priceless, I look forward to seeing how that pans out!
</p>
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