2-15 Rest
Saturday, June 9th, 2007– Commentary –
J.D.: I love Tim. I wish there were more men like Tim in this world.
Craig: What do you like about him?
J.D.: He’s so thoughtful and generous and caring. When Leon comes in, he notices that he’s bleeding, and he thinks of something to do to help him, and he does it. He even gives Leon his bed while he’s gone. There are few people left in this world who would be so loving.
Craig: This page is a little unusual in that it is a bit of a jump from the previous page.
J.D.: We don’t show Leon throwing his arrows at the jackals as he flees.
Craig: It was an interesting decision — it would have been fun to show that, but it would have interrupted the flow of the story at this point. I couldn’t figure out any way to make it work —
J.D.: Without slowing down the plot.
Craig: Right; there wasn’t enough in that scene to fill a whole page, but —
J.D.: — too much to include it and then cover what this page covers.
Craig: Yeah. This page needed to be a contiguous whole. It was the first time we had to make an editorial decision like that one, and it was a bummer because it would have been a funny scene. Maybe we’ll get another chance to show it later on. …and… in that case … forget you read this… 🙂
J.D.: I’ve used non-weapon objects as projectiles when playing Angband myself before. Usually iron spikes.
Craig: Yeah, I remember when Robert Ruehlmann, a previous maintainer of Angband, decided to remove them from the game, I was unhappy. I was in the “keep the junk” camp because almost everything had *some* use, especially iron spikes. I rarely used them to spike doors, but I often used them to kill monsters at a distance before I could afford a decent missile weapon.
J.D.: I also used them as easy money at low levels, because they were a gold apiece, and you could pick up thirty at a pop.
Craig: It was fun designing Tim’s spot under the stairs. He’s an alchemist, so he’d have lots of alchem-ey things. But he’s also a person, so he has some sentimental effects.
J.D.: I love Tim’s apron. I don’t remember who came up with that one. I think it was you.
Craig: Probably. I have the habit of drawing and writing all sorts of silly things on my pencils before I hand them to you for inking.
J.D.: 😀 Yes, and some of them find their way into the finals.
June 9th, 2007 at 11:51 am
Very nicely done, you two. 🙂
I see Leon has started to come back to himself a bit, blaming everyone around him again.
I agree, I love Tim’s smock.
June 9th, 2007 at 12:31 pm
Well, you have to admit that this time Leon is right. He wouldn’t have had any problems if Lucky wouldn’t have abandoned him there. In his point of view, what Lucky did really was betrayal. (s)he got him into dangerous place and then left the game.
Think of that like real combat situation: You see merciless enemy approaching and know that you are OK if your buddy stays with you to fight them. And then that buddy says “I leave now. Have a nice dying” and makes some escape you can’t take. *That* is what Leon just experienced.
He haven’t yet realized what kind of position he really is.
June 9th, 2007 at 7:28 pm
That and he probably thinks he just escaped near-certain death- with good reason.
Two questions:
One, is the nameless one’s physical similarity to a certain literary character significant? (Yes, I saw the previous hosting of this comic.)
Two, is Leon’s lineage to Ignatius the reason he could lose his name?
June 10th, 2007 at 8:14 pm
A fine joke in panel 5.
June 11th, 2007 at 10:11 am
No one has mentioned them yet but (all related to the cot area under the stairs):
1. I love the periodic table near the bed, but one would think that an alchemist would keep that closer to the workbench.
2. Is the 2nd picture from the left a “girlie” picture? It’s hard to make out enough detail to tell.
3. That looks like Pikachu hiding under the bed……
Layne